socket网络编程
socket
网络上的两个程序通过一个双向的通信连接实现数据的交换,这个连接的一端称为一个socket。
建立网络通信连接至少要一对端口号(socket)。socket本质是编程接口(API),对TCP/IP的封装,TCP/IP也要提供可供程序员做网络开发所用的接口,这就是Socket编程接口;HTTP是轿车,提供了封装或者显示数据的具体形式;Socket是发动机,提供了网络通信的能力。
socket和file的区别:
- file模块是针对某个指定文件进行【打开】【读写】【关闭】
- socket模块是针对 服务器端 和 客户端Socket 进行【打开】【读写】【关闭】
# -*-coding:utf-8-*-
# Author:sunhao
import socket
serve = socket.socket()
serve.bind(('localhost', 6969))
serve.listen()
print("我要开始等电话")
conn, addr = serve.accept() # conn就是客户端链接过来而在服务器端为其生成的一个连接实例
print(conn, addr)
while True:
data = conn.recv(1024)
print(data.decode())
conn.send(data.upper())
serve.close()
socket-server
# -*-coding:utf-8-*-
# Author:sunhao
import socket
ip_port=('localhost',6969)
client=socket.socket()
client.connect(ip_port)
while True:
msg=input(">>:").strip()
client.send(msg.encode("utf-8"))
data=client.recv(1024)
print(data.decode())
client.close()
socket-client
更多socket方法:
sk = socket.socket(socket.AF_INET,socket.SOCK_STREAM,0)
1 参数一:地址簇
2
3 socket.AF_INET IPv4(默认)
4 socket.AF_INET6 IPv6
5
6 socket.AF_UNIX 只能够用于单一的Unix系统进程间通信
7
8 参数二:类型
9
10 socket.SOCK_STREAM 流式socket , for TCP (默认)
11 socket.SOCK_DGRAM 数据报式socket , for UDP
12
13 socket.SOCK_RAW 原始套接字,普通的套接字无法处理ICMP、IGMP等网络报文,而SOCK_RAW可以;其次,SOCK_RAW也可以处理特殊的IPv4报文;此外,利用原始套接字,可以通过IP_HDRINCL套接字选项由用户构造IP头。
14 socket.SOCK_RDM 是一种可靠的UDP形式,即保证交付数据报但不保证顺序。SOCK_RAM用来提供对原始协议的低级访问,在需要执行某些特殊操作时使用,如发送ICMP报文。SOCK_RAM通常仅限于高级用户或管理员运行的程序使用。
15 socket.SOCK_SEQPACKET 可靠的连续数据包服务
16
17 参数三:协议
18
19 0 (默认)与特定的地址家族相关的协议,如果是 0 ,则系统就会根据地址格式和套接类别,自动选择一个合适的协议
sk.bind(address)
sk.bind(address) 将套接字绑定到地址。address地址的格式取决于地址族。在AF_INET下,以元组(host,port)的形式表示地址。
sk.listen(backlog)
开始监听传入连接。backlog指定在拒绝连接之前,可以挂起的最大连接数量。
backlog等于5,表示内核已经接到了连接请求,但服务器还没有调用accept进行处理的连接个数最大为5
这个值不能无限大,因为要在内核中维护连接队列
sk.setblocking(bool)
是否阻塞(默认True),如果设置False,那么accept和recv时一旦无数据,则报错。
sk.accept()
接受连接并返回(conn,address),其中conn是新的套接字对象,可以用来接收和发送数据。address是连接客户端的地址。
接收TCP 客户的连接(阻塞式)等待连接的到来
sk.connect(address)
连接到address处的套接字。一般,address的格式为元组(hostname,port),如果连接出错,返回socket.error错误。
sk.connect_ex(address)
同上,只不过会有返回值,连接成功时返回 0 ,连接失败时候返回编码,例如:10061
sk.close()
关闭套接字
sk.recv(bufsize[,flag])
接受套接字的数据。数据以字符串形式返回,bufsize指定最多可以接收的数量。flag提供有关消息的其他信息,通常可以忽略。
sk.recvfrom(bufsize[.flag])
与recv()类似,但返回值是(data,address)。其中data是包含接收数据的字符串,address是发送数据的套接字地址。
sk.send(string[,flag])
将string中的数据发送到连接的套接字。返回值是要发送的字节数量,该数量可能小于string的字节大小。即:可能未将指定内容全部发送。
sk.sendall(string[,flag])
将string中的数据发送到连接的套接字,但在返回之前会尝试发送所有数据。成功返回None,失败则抛出异常。
内部通过递归调用send,将所有内容发送出去。
sk.sendto(string[,flag],address)
将数据发送到套接字,address是形式为(ipaddr,port)的元组,指定远程地址。返回值是发送的字节数。该函数主要用于UDP协议。
sk.settimeout(timeout)
设置套接字操作的超时期,timeout是一个浮点数,单位是秒。值为None表示没有超时期。一般,超时期应该在刚创建套接字时设置,因为它们可能用于连接的操作(如 client 连接最多等待5s )
sk.getpeername()
返回连接套接字的远程地址。返回值通常是元组(ipaddr,port)。
sk.getsockname()
返回套接字自己的地址。通常是一个元组(ipaddr,port)
sk.fileno()
套接字的文件描述符
socket实现多连接
# -*-coding:utf-8-*-
# Author:sunhao
import socket
import os
server = socket.socket()
ip_port = ('127.0.0.1',6969)
server.bind(ip_port)
server.listen()
while True:
conn,f = server.accept() #多连接,阻塞
print("new connect:",f)
while True:
print("等待新指令")
data = conn.recv(1024)
if not data:
print("客户端断开")
break
print("执行指令",data)
res = os.popen(data.decode()).read()
print("before send",len(res.encode()))
if len(res) == 0:
res = "没有改指令,请重新输入:"
conn.send(str(len(res.encode())).encode('utf-8')) #先发数据大小给客户端 会发生粘包
client_ack=conn.recv(1024) #解决粘包
print(client_ack.decode())
conn.send(res.encode("utf-8")) #再发数据
print("send done")
server.close()
socket-实现多连接服务端
# -*-coding:utf-8-*-
# Author:sunhao
import socket
client = socket.socket()
ip_port = ('127.0.0.1',6969)
client.connect(ip_port)
print("连接开始")
while True:
command = input(">>:").strip()
if len(command) == 0:
continue
client.send(command.encode("utf-8"))
cmd_res_size=client.recv(1024) # 接受命令结果的长度
print("命令结果的大小",cmd_res_size)
client.send("准备好接收了".encode('utf-8'))
recived_size=0
recived_data=b''
while recived_size < int(cmd_res_size.decode()):
print("----------",cmd_res_size.decode())
print("##############", type(cmd_res_size.decode()))
data=client.recv(1024)
print("&&&&&&&&&&",len(data))
recived_size += len(data) # 每次收到的有可能小于1024 所以用len判断
recived_data += data
else:
print("cmd recive done",recived_size)
print(recived_data.decode())
client.close()
socket实现多连接客户端
socket实现简单FTP文件传输
# -*-coding:utf-8-*-
# Author:sunhao
import socket,hashlib
import os
server = socket.socket()
ip_port = ('127.0.0.1',6969)
server.bind(ip_port)
server.listen()
while True:
conn,f = server.accept()
print("new connect:",f)
while True:
print("等待新指令")
data = conn.recv(1024)
if not data:
print("客户端断开")
break
print("执行指令",data)
cmd,filename = data.decode().split()
print(filename)
if os.path.isfile(filename):
f=open(filename,"rb")
file_size=os.stat(filename).st_size # 判断文件大小
conn.send(str(file_size).encode('utf-8')) # 发文件大小
conn.recv(1024) # waiting for ack
m = hashlib.md5() # md5加密 判断客户端发送的与服务器收到的md5加密后是否一样
for line in f:
m.update(line)
conn.send(line)
print("file md5:",m.hexdigest())
f.close()
conn.send(m.hexdigest().encode()) # send to 客户端
print("send done")
server.close()
socket实现简单FTP—服务端
# -*-coding:utf-8-*-
# Author:sunhao
import socket,hashlib
client = socket.socket()
ip_port = ('127.0.0.1',6969)
client.connect(ip_port)
print("连接开始")
while True:
get_file = input(">>>:").strip()
if len(get_file) == 0:
continue
if get_file.startswith('get'):
client.send(get_file.encode("utf-8"))
server_response= client.recv(1024) # 接受文件大小的长度
print("文件打的大小", server_response)
client.send("准备好接收了".encode('utf-8'))
recived_size = 0
total_size=int(server_response.decode())
filename=get_file.split()[1]
f=open(filename+".new",'wb')
m = hashlib.md5()
while recived_size < total_size:
if total_size -recived_size > 1024:
size=1024
else:
size=total_size-recived_size
data = client.recv(size)
m.update(data)
recived_size += len(data) #每次收到的有可能小于1024 所以用len判断
f.write(data)
else:
client_file_md5 = m.hexdigest()
print("file recived done",recived_size)
f.close()
server_file_md5 = client.recv(1024)
print("server file md5:",server_file_md5)
print("server file md5:",client_file_md5)
client.close()
socket实现简单FTP—客户端
socketserver模块
SocketServer内部使用 IO多路复用 以及 “多线程” 和 “多进程” ,从而实现并发处理多个客户端请求的Socket服务端。即:每个客户端请求连接到服务器时,Socket服务端都会在服务器是创建一个“线程”或者“进程” 专门负责处理当前客户端的所有请求。
虽说用Python编写简单的网络程序很方便,但复杂一点的网络程序还是用现成的框架比较好。这样就可以专心事务逻辑,而不是套接字的各种细节。SocketServer模块简化了编写网络服务程序的任务。同时SocketServer模块也是Python标准库中很多服务器框架的基础。
ThreadingTCPServer
ThreadingTCPServer实现的Soket服务器内部会为每个client创建一个 “线程”,该线程用来和客户端进行交互。
使用ThreadingTCPServer:
- 创建一个继承自 SocketServer.BaseRequestHandler 的类
- 类中必须定义一个名称为 handle 的方法
- 启动ThreadingTCPServer
实例:
# -*-coding:utf-8-*-
# Author:sunhao
import socketserver
class MyTCPHandler(socketserver.BaseRequestHandler):
def handle(self):
print(self.request)
while True:
conn=self.request
try:
data=conn.recv(1024).strip()
print(data)
conn.sendall(data.upper())
except ConnectionAbortedError as e:
print("出错额",e)
break
if __name__ == "__main__":
HOST,PORT = '127.0.0.1',9999
server=socketserver.ThreadingTCPServer((HOST,PORT),MyTCPHandler) #创建socket连接
server.serve_forever()
socket_server服务端
ThreadingTCPServer源码剖析
ThreadingTCPServer的类图关系如下:
内部调用流程为:
- 启动服务端程序
- 执行 TCPServer.__init__ 方法,创建服务端Socket对象并绑定 IP 和 端口
- 执行 BaseServer.__init__ 方法,将自定义的继承自SocketServer.BaseRequestHandler 的类 MyRequestHandle赋值给self.RequestHandlerClass
- 执行 BaseServer.server_forever 方法,While 循环一直监听是否有客户端请求到达 …
- 当客户端连接到达服务器
- 执行 ThreadingMixIn.process_request 方法,创建一个 “线程” 用来处理请求
执行 ThreadingMixIn.process_request_thread 方法
在process_request_thread方法里面执行 BaseServer.finish_request 方法,执行 self.RequestHandlerClass() 即:执行 自定义 MyRequestHandler 的构造方法(自动调用基类BaseRequestHandler的构造方法,在该构造方法中又会调用 MyRequestHandler的handle方法)
ThreadingTCPServer相关源码:
class BaseServer:
"""Base class for server classes.
Methods for the caller:
- __init__(server_address, RequestHandlerClass)
- serve_forever(poll_interval=0.5)
- shutdown()
- handle_request() # if you do not use serve_forever()
- fileno() -> int # for select()
Methods that may be overridden:
- server_bind()
- server_activate()
- get_request() -> request, client_address
- handle_timeout()
- verify_request(request, client_address)
- server_close()
- process_request(request, client_address)
- shutdown_request(request)
- close_request(request)
- handle_error()
Methods for derived classes:
- finish_request(request, client_address)
Class variables that may be overridden by derived classes or
instances:
- timeout
- address_family
- socket_type
- allow_reuse_address
Instance variables:
- RequestHandlerClass
- socket
"""
timeout = None
def __init__(self, server_address, RequestHandlerClass):
"""Constructor. May be extended, do not override."""
self.server_address = server_address
self.RequestHandlerClass = RequestHandlerClass
self.__is_shut_down = threading.Event()
self.__shutdown_request = False
def server_activate(self):
"""Called by constructor to activate the server.
May be overridden.
"""
pass
def serve_forever(self, poll_interval=0.5):
"""Handle one request at a time until shutdown.
Polls for shutdown every poll_interval seconds. Ignores
self.timeout. If you need to do periodic tasks, do them in
another thread.
"""
self.__is_shut_down.clear()
try:
while not self.__shutdown_request:
# XXX: Consider using another file descriptor or
# connecting to the socket to wake this up instead of
# polling. Polling reduces our responsiveness to a
# shutdown request and wastes cpu at all other times.
r, w, e = _eintr_retry(select.select, [self], [], [],
poll_interval)
if self in r:
self._handle_request_noblock()
finally:
self.__shutdown_request = False
self.__is_shut_down.set()
def shutdown(self):
"""Stops the serve_forever loop.
Blocks until the loop has finished. This must be called while
serve_forever() is running in another thread, or it will
deadlock.
"""
self.__shutdown_request = True
self.__is_shut_down.wait()
# The distinction between handling, getting, processing and
# finishing a request is fairly arbitrary. Remember:
#
# - handle_request() is the top-level call. It calls
# select, get_request(), verify_request() and process_request()
# - get_request() is different for stream or datagram sockets
# - process_request() is the place that may fork a new process
# or create a new thread to finish the request
# - finish_request() instantiates the request handler class;
# this constructor will handle the request all by itself
def handle_request(self):
"""Handle one request, possibly blocking.
Respects self.timeout.
"""
# Support people who used socket.settimeout() to escape
# handle_request before self.timeout was available.
timeout = self.socket.gettimeout()
if timeout is None:
timeout = self.timeout
elif self.timeout is not None:
timeout = min(timeout, self.timeout)
fd_sets = _eintr_retry(select.select, [self], [], [], timeout)
if not fd_sets[0]:
self.handle_timeout()
return
self._handle_request_noblock()
def _handle_request_noblock(self):
"""Handle one request, without blocking.
I assume that select.select has returned that the socket is
readable before this function was called, so there should be
no risk of blocking in get_request().
"""
try:
request, client_address = self.get_request()
except socket.error:
return
if self.verify_request(request, client_address):
try:
self.process_request(request, client_address)
except:
self.handle_error(request, client_address)
self.shutdown_request(request)
def handle_timeout(self):
"""Called if no new request arrives within self.timeout.
Overridden by ForkingMixIn.
"""
pass
def verify_request(self, request, client_address):
"""Verify the request. May be overridden.
Return True if we should proceed with this request.
"""
return True
def process_request(self, request, client_address):
"""Call finish_request.
Overridden by ForkingMixIn and ThreadingMixIn.
"""
self.finish_request(request, client_address)
self.shutdown_request(request)
def server_close(self):
"""Called to clean-up the server.
May be overridden.
"""
pass
def finish_request(self, request, client_address):
"""Finish one request by instantiating RequestHandlerClass."""
self.RequestHandlerClass(request, client_address, self)
def shutdown_request(self, request):
"""Called to shutdown and close an individual request."""
self.close_request(request)
def close_request(self, request):
"""Called to clean up an individual request."""
pass
def handle_error(self, request, client_address):
"""Handle an error gracefully. May be overridden.
The default is to print a traceback and continue.
"""
print '-'*40
print 'Exception happened during processing of request from',
print client_address
import traceback
traceback.print_exc() # XXX But this goes to stderr!
print '-'*40
BaseServer
BaseServer
class TCPServer(BaseServer):
"""Base class for various socket-based server classes.
Defaults to synchronous IP stream (i.e., TCP).
Methods for the caller:
- __init__(server_address, RequestHandlerClass, bind_and_activate=True)
- serve_forever(poll_interval=0.5)
- shutdown()
- handle_request() # if you don't use serve_forever()
- fileno() -> int # for select()
Methods that may be overridden:
- server_bind()
- server_activate()
- get_request() -> request, client_address
- handle_timeout()
- verify_request(request, client_address)
- process_request(request, client_address)
- shutdown_request(request)
- close_request(request)
- handle_error()
Methods for derived classes:
- finish_request(request, client_address)
Class variables that may be overridden by derived classes or
instances:
- timeout
- address_family
- socket_type
- request_queue_size (only for stream sockets)
- allow_reuse_address
Instance variables:
- server_address
- RequestHandlerClass
- socket
"""
address_family = socket.AF_INET
socket_type = socket.SOCK_STREAM
request_queue_size = 5
allow_reuse_address = False
def __init__(self, server_address, RequestHandlerClass, bind_and_activate=True):
"""Constructor. May be extended, do not override."""
BaseServer.__init__(self, server_address, RequestHandlerClass)
self.socket = socket.socket(self.address_family,
self.socket_type)
if bind_and_activate:
try:
self.server_bind()
self.server_activate()
except:
self.server_close()
raise
def server_bind(self):
"""Called by constructor to bind the socket.
May be overridden.
"""
if self.allow_reuse_address:
self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self.socket.bind(self.server_address)
self.server_address = self.socket.getsockname()
def server_activate(self):
"""Called by constructor to activate the server.
May be overridden.
"""
self.socket.listen(self.request_queue_size)
def server_close(self):
"""Called to clean-up the server.
May be overridden.
"""
self.socket.close()
def fileno(self):
"""Return socket file number.
Interface required by select().
"""
return self.socket.fileno()
def get_request(self):
"""Get the request and client address from the socket.
May be overridden.
"""
return self.socket.accept()
def shutdown_request(self, request):
"""Called to shutdown and close an individual request."""
try:
#explicitly shutdown. socket.close() merely releases
#the socket and waits for GC to perform the actual close.
request.shutdown(socket.SHUT_WR)
except socket.error:
pass #some platforms may raise ENOTCONN here
self.close_request(request)
def close_request(self, request):
"""Called to clean up an individual request."""
request.close()
TCPServer
TCPServer
class ThreadingMixIn:
"""Mix-in class to handle each request in a new thread."""
# Decides how threads will act upon termination of the
# main process
daemon_threads = False
def process_request_thread(self, request, client_address):
"""Same as in BaseServer but as a thread.
In addition, exception handling is done here.
"""
try:
self.finish_request(request, client_address)
self.shutdown_request(request)
except:
self.handle_error(request, client_address)
self.shutdown_request(request)
def process_request(self, request, client_address):
"""Start a new thread to process the request."""
t = threading.Thread(target = self.process_request_thread,
args = (request, client_address))
t.daemon = self.daemon_threads
t.start()
ThreadingMixIn
ThreadingMixIn
class ThreadingTCPServer(ThreadingMixIn, TCPServer): pass
ThreadingTCPServer
RequestHandler相关源码
class BaseRequestHandler:
"""Base class for request handler classes.
This class is instantiated for each request to be handled. The
constructor sets the instance variables request, client_address
and server, and then calls the handle() method. To implement a
specific service, all you need to do is to derive a class which
defines a handle() method.
The handle() method can find the request as self.request, the
client address as self.client_address, and the server (in case it
needs access to per-server information) as self.server. Since a
separate instance is created for each request, the handle() method
can define arbitrary other instance variariables.
"""
def __init__(self, request, client_address, server):
self.request = request
self.client_address = client_address
self.server = server
self.setup()
try:
self.handle()
finally:
self.finish()
def setup(self):
pass
def handle(self):
pass
def finish(self):
pass
SocketServer.BaseRequestHandler
BaseRequestHandler
转载于//www.cnblogs.com/sunhao96/p/7839954.html
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