HashMap最大容量为什么是2的32次方
//默认的桶数组大小
static final int DEFAULT_INITIAL_CAPACITY = 1 << 4;
//极限值(超过这个值就将threshold修改为Integer.MAX_VALUE(此时桶大小已经是2的31次方了),表明不进行扩容了)
static final int MAXIMUM_CAPACITY = 1 << 30;
//负载因子(请阅读下面体会这个值的用处)
static final float DEFAULT_LOAD_FACTOR = 0.75f;
观察jdk中HashMap的源码,我们知道极限值为2的31次方。
void resize(int newCapacity) {
Entry[] oldTable = table;
int oldCapacity = oldTable.length;
if (oldCapacity == MAXIMUM_CAPACITY) {
threshold = Integer.MAX_VALUE;//将threshold置为Integer.MAX_VALUE
return;//当HashMap的容量已经是2的31次方的时候,直接返回。
}
Entry[] newTable = new Entry[newCapacity];
transfer(newTable);
table = newTable;
threshold = (int)(newCapacity * loadFactor);
}
观察jdk中源码可发现当HashMap的容量已经是2的31次方的时候,就不会在进行扩容了。
/** * The next size value at which to resize (capacity * load factor). * @serial */
int threshold;
如上为对threshold的定义。
/**
* Adds a new entry with the specified key, value and hash code to
* the specified bucket. It is the responsibility of this
* method to resize the table if appropriate.
*
* Subclass overrides this to alter the behavior of put method.
*/
void addEntry(int hash, K key, V value, int bucketIndex) {
Entry<K,V> e = table[bucketIndex];
table[bucketIndex] = new Entry<K,V>(hash, key, value, e);
if (size++ >= threshold)
resize(2 * table.length);
}
观察如上源码可知,当添加完元素后的容量大于threshold,就调用resize方法。
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