libevent编写echo服务器
为了使用libevent,编写一个echo回射服务器程序。
1. 准备工作
在深入浅出Libevent一书上提到,如果是源码学习的话使用libevent1.4版本,如果是使用的话一般用libevent2.x版本。
因此,在libevent.org上将libevent2.0.20-stable版本的源码下载下来,编译,安装:
./configure --prefix=INSTALL_DIR
make
make install
2. 编写Makefile
在Makefile中,需要指定libevent安装的头文件目录(gcc中-I选项)和库文件目录(gcc中-L选项),以及加上编译标志-levent
PROGS=echo
CLEANFILES = core core.* *.core *.o temp.* *.out typescript* \
*.lc *.lh *.bsdi *.sparc *.uw
LIBEVENT_DIRECTORY = /home/zhangxiao/libevent/src/src2 ### INSTALL DIR
LIBEVENT_INCLUDE = $(LIBEVENT_DIRECTORY)/include
LIBEVENT_LIBRARY = $(LIBEVENT_DIRECTORY)/lib
SRC=${shell pwd}/src
OUTPUT:=${shell pwd}/bin
MAKE_BIN_DIR := ${shell mkdir -p $(OUTPUT) }
all : ${PROGS}
CFLAGS+=-g -I${LIBEVENT_INCLUDE}
LDFLAGS+=-L${LIBEVENT_LIBRARY} -levent -lpthread -lrt
echo:${SRC}/echo.o
@${CC} ${CFLAGS} -o ${OUTPUT}/$@ $^ ${LDFLAGS}
clean:
@rm -rf ${OUTPUT} \
@rm -rf ${SRC}/*.o
.PHONY: all clean
3. 编写echo server
由于libevent的Reactor设计模式,我们需要为网络事件编写回调函数(Handler),例如onAccept,onRead等等
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <assert.h>
#include <event2/event.h>
#include <event2/bufferevent.h>
#define LISTEN_PORT 9999
#define LISTEN_BACKLOG 32
void do_accept(evutil_socket_t listener, short event,void *arg);
void read_cb(struct bufferevent *bev,void *arg);
void error_cb(struct bufferevent*bev,short event,void *arg);
void write_cb(struct bufferevent*bev,void *arg);
int main(int argc,char **argv)
{
int ret;
evutil_socket_t listener;
listener=socket(AF_INET,SOCK_STREAM,0);
assert(listener>0);
evutil_make_listen_socket_reuseable(listener);
struct sockaddr_in sin;
sin.sin_family=AF_INET;
sin.sin_addr.s_addr=0;
sin.sin_port=htons(LISTEN_PORT);
if (bind(listener, (struct sockaddr *)&sin, sizeof(sin)) < 0)
{
perror("bind");
return 1;
}
if (listen(listener, LISTEN_BACKLOG) < 0)
{
perror("listen");
return 1;
}
printf ("Listening...\r\n");
evutil_make_socket_nonblocking(listener);
struct event_base *base = event_base_new();
assert(base != NULL);
struct event *listen_event;
listen_event = event_new(base, //base
listener, //fd
EV_READ|EV_PERSIST,//event
do_accept, //call back
(void*)base);//args
event_add(listen_event,NULL);
event_base_dispatch(base);
printf("The End.\r\n");
return 0;
}
void do_accept(evutil_socket_t listener, short event, void *arg)
{
struct event_base *base = (struct event_base *)arg;
evutil_socket_t fd;
struct sockaddr_in sin;
socklen_t slen = sizeof(sin);
fd = accept(listener, (struct sockaddr *)&sin, &slen);
if (fd < 0) {
perror("accept");
return;
}
if (fd > FD_SETSIZE) { //这个if是参考了那个ROT13的例子,貌似是官方的疏漏,从select-based例子里抄过来忘了改
perror("fd > FD_SETSIZE\n");
return;
}
printf("ACCEPT: fd = %u\n", fd);
struct bufferevent *bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
bufferevent_setcb(bev, read_cb, NULL, error_cb, arg);
bufferevent_enable(bev, EV_READ|EV_WRITE|EV_PERSIST);
}
void read_cb(struct bufferevent *bev, void *arg)
{
#define MAX_LINE 256
char line[MAX_LINE+1];
int n;
evutil_socket_t fd = bufferevent_getfd(bev);
while (n = bufferevent_read(bev, line, MAX_LINE), n > 0) {
line[n] = '\0';
printf("fd=%u, read line: %s\n", fd, line);
bufferevent_write(bev, line, n);
}
}
void write_cb(struct bufferevent *bev, void *arg) {}
void error_cb(struct bufferevent *bev, short event, void *arg)
{
evutil_socket_t fd = bufferevent_getfd(bev);
printf("fd = %u, ", fd);
if (event & BEV_EVENT_TIMEOUT) {
printf("Timed out\n"); //if bufferevent_set_timeouts() called
}
else if (event & BEV_EVENT_EOF) {
printf("connection closed\n");
}
else if (event & BEV_EVENT_ERROR) {
printf("some other error\n");
}
bufferevent_free(bev);
}
4. 测试
使用nc
测试即可
5. 参考
深入浅出 Libevent
Programming with libevent
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